Internal projects


  • Complete software engineering of the game, including platforms compliance - PC, PlayStation®4, Xbox One and Windows version
  • AI development, online co-op development, server-side development, shaders, custom changes to Unreal Engine 4
  • Concept art, 70% of all 3D assets, all animations
  • Complete game design and scripting

Technology: Unreal Engine 4
Team size (Grip only): 7 software engineers, 2 game designers, 1 scripter, 5 level designers, 1 concept artist, 3 3D artists / animators. 
Project status: Released on PC, Xbox One and PlayStation®4, 79 rating on Metacritic. 


In-house project developed and published by Grip Digital, co-developed with Terrible Posture Games

visit project website